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and other official/approved VisuStella sources.
#RPG MAKER MV GRADIENTS CODE#
These plugins and their code are only to be downloaded from You may NOT redistribute these plugins nor take code from this plugin to Used for custom control effects including advanced JavaScript notetagsĪnd/or plugin parameters that allow custom JavaScript code.Ĥ. Responsibility for the plugin if any changes have been made to the plugin'sĬode, nor does VisuStella take responsibility for user-provided custom code You may edit the source code to suit your needs, so long as you do notĬlaim the source code belongs to you. All of the listed coders found in the Credits section of this plugin mustīe given credit in your games or credited as a collective under the name:ģ. Exceptions and specialĬircumstances that may prohibit usage will be listed on .Ģ. Other official approved VisuStella sources. Have been acquired through legitimate means at and/or any
#RPG MAKER MV GRADIENTS FREE#
These plugins may be used in free or commercial games provided that they Default number of frames to wait before moving to next picture cell.ġ. Animated pictures will loop back to beginning by default once it reaches Some animated pictures behave from others, TheseĪdjust the default settings of animated pictures. These Plugin Parameters are the only ones available with this plugin. This will stop the animation frameĬalculating and reduce strain on your game. When you are done using the animated picture, use the Erase PictureĬommand to clear the picture from use. Use more flatĬolors instead of gradients. Limit the amount of colors used in the animated picture to reduce theįilesize of the image and reduce the strain on the cache. This is not necessary, but it is a thingĤ. If it is practical, make your sprite sheet cells work towards a power ofĢ (ie: sizes of 32x32, 64圆4, 128x128, 256x256, etc). Possible and keep picture cells to a minimum size to reduce bloatingģ. If you do use animated pictures, trim down as much empty space as And the faster it fills up, the more it needs to beĮmptied to allow other assets in your game to load at all.Ģ. Limited size to it, which means the more animated pictures you use, theįaster it will fill up. Use animated pictures sparingly if possible. HereĪre some good practices that you can follow when making animated picturesġ. Number of frames to wait before moving to next picture cell.Īnimated pictures, if used incorrectly, can bog down the game client. Animated pictures will loop back to beginning once it reaches the Changes the properties used for the animated picture. They can beĪccessed through the Plugin Command event command. The following are Plugin Commands that come with this plugin. Here is a list of Plugin Command(s) that you may use: Plugin Commands are event commands that are used to call upon functions added by a plugin that aren't inherently a part of RPG Maker MZ. Keep this in mind as you format your animated pictures. Means there are a total of 6 cells that will be used for animating.Īnimations will be played from left to right, then up to down so pleaseĪrrange them as such. "Parrot" will have 3 horizontal cells and 2 vertical cells. Product of the horizontal and vertical cells. The number of total cells it has available is equal the multiplicative Replace V in the filename with the number of vertical cells it has. Replace H in the filename with the number of horizontal cells it has. The filename must be named with the following format: Save your animated picture into your game project's img/pictures folder. This is to ensure that your plugins will have the best compatibility with the rest of the VisuStella MZ Plugin library. Place it under other plugins of lower tier value on your Plugin Manager list (ie: 0, 1, 2, 3, 4, 5).

Functionality to make pictures animated as long as they follow the animated cell format.There are looping controls and speed controls that can be usedįeatures include all (but not limited to) the following: This is a RPG Maker MZ plugin that gives functionality to Show PictureĮvents to display animated pictures. This plugin is a part of the VisuStella MZ Plugin Library.Ĭlick here if you want to help support VisuStella on Patreon.
#RPG MAKER MV GRADIENTS HOW TO#
This is a plugin created for RPG Maker MZ.Ĭlick here for help on how to install plugins and an explanation on the Tier Hierarchy System.Ĭlick here to learn how to update plugins.Ĭlick here for how to troubleshoot plugins if you get an error.
